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Edited Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: Wow, you weren't kidding. My gut feeling is that the windows are wrong, but I won't be able to verify that until next week (had to ship the dev...

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Edited Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: I don't know anything about vorbis, so debugging this would be slow going. I did spot check the window values with another decoder and they...

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: Sounds like the windows are fine... What are the block sizes for this file? You can find this by putting a breakpoint at the end of...

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: 0x100 and 0x800 It looks like this bug may only affect mono files.

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: Interesting... Can you try decoding with version 0.5.5? I'd like to verify that newer versions didn't break it...

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Closed Issue: Crashes with this ogg [20]

Not sure if it's an issue with the file or OpenAL but this consistently fails the ALHelper.Check routine. Skipping all checks allows the sound to play in the test app but the memory grows with each...

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: So yeah 0.7.2 and later is broken. Commit 310289367342 is the culprit.

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: OK, it's almost certainly an issue in VorbisResidue.Residue1.WriteVectors(...). I thought I had it right, but don't have any files to test...

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Created Release: NVorbis v0.7.3

Bugfix: Residue 1 wasn't properly adding

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Edited Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.

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Commented Issue: Some ogg files improperly decode [24]

Attached is a file that doesn't decode properly.Comments: I feel sheepish... My dev machine is back, so I was able to determine that residue 1 was missing a "+" on line 273. That's now fixed in my...

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Source code checked in, #1e47fa970b0342a4a8edf9f5bca9f573aa4d969c

* VorbisResidue: Fix residue 1 * VorbisResidue: Correct documentation for residue types 0 & 1

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Source code checked in, #d32b5dcbddfa341134ba629452647187bce1e114

* Update version number, nuspec, & readme

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Released: NVorbis v0.7.3 (Aug 02, 2013)

Bugfix: Residue 1 wasn't adding correctly

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Updated Release: NVorbis v0.7.3 (Aug 02, 2013)

Bugfix: Residue 1 wasn't adding correctly

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New Post: Use NVorbis to encode WAV to Ogg?

Hi, great project. Is it possible to use this code to encode a wav file to ogg? A quick search of the project didn't turn up encoding methods - but it still looked promising as a starting point.

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New Post: Use NVorbis to encode WAV to Ogg?

Thank you for taking a look. However, encoding is well beyond the scope of this project. What is the scenario you are trying to handle? I might have some advice...

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New Post: Use NVorbis to encode WAV to Ogg?

Basically, I'd like to be able to encode an ogg file in c#. Ideally, this would happen on the fly from the raw audio data, but writing first to a .wav file and then running a conversion would be fine....

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